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Post by Roman Virtue on Jan 8, 2007 15:59:23 GMT -5
I didn't buy this game, but my friend did. And this system though innovative was very strange! I couldn;t get past the stones thing... cards I get, I like the cards... but it seemed like a bidding war do do something with the stones system. It felt like going back to the "I hit you" [pay stone], "No you didn't" [pay more stones], "yeah huh" [more stones], "nu-uh" [bidding war ensues...] thing we did back in grade school Did any of you actually play this game? How was it really?
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Post by Tommy Brownell on Jan 9, 2007 1:52:42 GMT -5
I played it in an online game for a time, and I own the three books released for it...
I'd call it "okay", but not "great". It's a little less of a bidding war and more of a "resource management" game...but it's no Saga.
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Post by Roman Virtue on Jan 10, 2007 1:05:34 GMT -5
I really wanted to like it! As I said, my friend bought the main book (and I think one other) but we never played...
The resource managment idea seemed ok, but it made the game feel more stratigy than role playing- too much so for my tastes.
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Post by Trakx on Jan 10, 2007 1:14:00 GMT -5
I wanted to play, but the good and bad thing about role-playing games is that you need other people to play with. I don't know about you guys, but I can find plenty of people to play Dungeons & Dragons, but unless I'm going to be the one running a Marvel game, no one is playing.
When it comes to running a game you have to have some measure of confidence that you understand the rules and that you can adapt in cases where you may not understand or you disagree with the rules.
I never bought the MURPG (Marvel Universe Role-Playing Game), but I wanted to and wanted to play - if nothing else to try it out. Coincidently, I ordered the main source book, and a few of the Mutants & Masterminds games a few days ago. So, after checking out the source book maybe I'll have more to add...
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Post by Trakx on Jan 10, 2007 1:16:22 GMT -5
I played it in an online game for a time, and I own the three books released for it... You own all three books? While I never understood the stone management thing, I also never fully understood how skills work in that game. And since you own all the books, was there any material that was worthy of adapting to MSHAG?
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Post by Tommy Brownell on Jan 10, 2007 21:14:05 GMT -5
Eh...not really.
Probably the only thing it REALLY had going for it in that regards is a few updated character write-ups and a handy section on making teams and the role each person fills in said team, using Marvel examples.
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Post by Trakx on Jan 10, 2007 22:01:59 GMT -5
Okay, kind of speaking of which, what have you enjoyed about each Marve role-playing game? As you said, Tommy, you like MURPG's updated rosters and section on making teams. Anything else? What about Marvel Classic? Roman, what about you? And, of course, anyone else who is reading, the question(s) apply to you, too.
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Post by Roman Virtue on Jan 11, 2007 2:22:32 GMT -5
Well, while Classic Marvel was going, I was more into DC Heroes. I liked that the two systems were similar (in that they were both chart based systems).
As far as Marvel goes though, I liked that they distiguished between Fighting and Agility and used a non-numerical measurements (Feeble, Poor, Good, etc.). And I liked the overall realistic feeling of the setting as opposed to the more fantastic feeling of DC's setting. (due to the higher-powered nature of DC).
As far as SAGA, I like that it is based off of the D20 system, as a GM of M&M, it makes it easy to compare character between the systems! I'm still looking for a good conversion system though...
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Post by Tommy Brownell on Jan 11, 2007 13:02:24 GMT -5
Marvel Classic was tremendous...until I played Saga. I liked the Karma system, how you could influence the outcome of the game...how it encouraged heroism by the reward system...the only thing I winced about was the character creation, but I must admit that many memorable characters have been made by using the character generation and making sense of what the dice give you.
Saga, on the other hand, has emulated the comic book experience better than any system I have ever seen, bar none.
(Resists the urge to tell the Castle Doom story again...)
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Post by Trakx on Jan 11, 2007 15:33:32 GMT -5
Okay, now I have to ask, what is the Castle Doom story?
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Post by Roman Virtue on Jan 11, 2007 18:05:53 GMT -5
Yeah, tell us a story, pllleeease!!!
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Post by silverlion on Jan 11, 2007 18:35:37 GMT -5
As far as SAGA, I like that it is based off of the D20 system, as a GM of M&M, it makes it easy to compare character between the systems! I'm still looking for a good conversion system though... Er..Marvel Saga predates "D20" in fact it predates D&D3E which was the first "D20 STAMP" system (as opposed to systems like Talislanta that uses a d20 but isn't D&D derived) I think MSH worked brilliantly for the era of Marvel Comics it covered--they were darker, less over the top (like comics of the era when Saga came out) both games were fantastic MURPG was not fantastic, badly written, yet beautiful with all that Marvel art, and worse yet the system really isn't an improvement on Dice/Cards etc--for all its difference it still has the same basic mechanical "function" for stones/resources that dice serve. When they should most likely have been broader, more plot effecting--less round to round worry and accounting of points, more free wheeling throw some points to do something cool. The fact was it really felt like you were using a recharging abacus, rather than playing superheroes to me. (Of course when I played, I dealt with a GM who was so strict that it wasn't even funny.) And some of you really need to get H&S as its heritage comes from love of both MSH, and SAGA, but also with my own insanity. Oh and yes: TELL US STORY! ME HULK WANT TO KNOW THIS STORY! (Oh and if you ever want a NEW Marvel Game: I worked on one that used the current system of marvel statting (as in backs of toys, official books etc) using dice, roll under.
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Post by Roman Virtue on Jan 12, 2007 0:58:47 GMT -5
sorry silverlion, 'based of of' or 'works with' . I just read that the system was compatible with other D20 books. I thought that D&D was reffered to as a D20 system from the early days? As in 'D&D is a D20 book' and 'DC and Marvel are Chart Based books'? So I guess it was made 'official' with the 'D20' stamp on books? Am I wrong in beliving the systems are related?
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Post by Tommy Brownell on Jan 12, 2007 2:17:29 GMT -5
Wanna post what you have on the "new" Marvel system, Tim? =)
You are incorrect, Roman Virtue...none of the Marvel systems that have seen print are related at all to D&D in any incarnation.
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Post by Tommy Brownell on Jan 12, 2007 2:18:08 GMT -5
OH...
And I'll tell you all the Castle Doom story this weekend. Right now I'm just popping on while I scarf down some food before bed.
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