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Post by Tommy Brownell on Jun 1, 2006 14:10:28 GMT -5
Last night, an idea hit me for a grittier Saga variant...no idea how well it'll work, or when I'd have a chance to playtest it.
Anyway, here's "gritty saga".
1) Hand Size isn't a function of health for Heroes. They use both the Hand Size and the Health score indicated by their Edge.
2) Unless the hero has Regeneration, there is no in-battle recovery of Health.
3) Cards played aren't replenished as normal, until they reach their last card. All heroes and characters with a Hand get to redraw their last card. However, when the Narrator's card has a beneficial aura (positive for hero, negative for villain), then those benefiting from the aura draw a new card.
That MAY work as a grittier variant...keep in mind, only minimal thought went into this...I just happened to be going to bed and the thought hit me, so I wrote it down in a haste.
Another rule I would add....
4) Once health is depleted, if the remaining damage sustained is greater than the defender's strength score, they are dead. I use a variant of this rule in my normal games, but with the Narrator's Discretion tag slapped on it.
5) POSSIBLY limiting the upper limit of trumps...but I'm kind of opposed to that because, in the real world, truly amazing things happen once in a while.
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Post by Trakx on Jan 2, 2007 15:33:24 GMT -5
You could limit trumps which might just encourage players to utilize pushing, which plays into your reasoning of "truly amazing things happen once in a while". It could be limited by a total score, number of cards one can trump from (i.e. no more than two draws after playing a trump card from your hand), or even raise the difficulty chart bar up (so Challenging actions are 14 or 16 now, instead of 12, etc.)
For your thoughts on recovery, I would divide total health in two: lethal and non-lethal damage. Non-lethal are punches, kicks, falls, etc. and they heal pretty quickly (that is, the normal MSHAG healing rate). Lethal damage requires medical attention or might heal something like one card per week.
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