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Post by Tommy Brownell on Aug 25, 2008 2:43:09 GMT -5
So I began the Necessary Evil Plot Point Campaign tonight.
WARNING: THERE WILL BE SPOILERS!
TURN BACK NOW!
LAST CHANCE!
OKAY…You were warned.
The group is two PCs and three Wild Card allies (to make up for the low number of players.)
Mindstorm – a telekinetic, weather controlling mutant, with a forceful personality but also a superiority complex - (played by my friend Kenny) is scraping by on the streets of Star City when he’s scooped up by the Fins on a patrol.
Angel’s Bane (played by my friend Tommy) is a demon on Earth, forming a cult due to people willing to latch onto anything in the face of the alien invasion for aid and comfort, even a walking Hellbeast. An alien sweep wipes out his cult and subdues him.
They are put on a transport with some other captured criminals, including Belladona, a poisonous seductress, Bully, The Bull That Walks Like A Man, and a mysterious Atlantean sorcerer.
The transport is zipping along Central Avenue, when it was violently attacked! The transport flips end over end, crashing to a halt…Earth’s most infamous villain, Dr. Destruction, enters the craft and asks, simply: “You want to live?”
The PCs quickly agree, and board his transport. As the carrier heads north, Dr. Destruction informs them that he wants them to become a new cell in his terrorist movement: Omega. All they have to do is rescue an imprisoned Omegan named Mindjack and bring him back to Dr. Destruction alive. Then he dumps them out of the carrier, plummeting to the earth, with 7 seconds to tell him whether or not they wish to join up. As they agree, their nullifiers are obliterated. Both PCs can fly, and Mindstorm rescues Belladonna from her fall. Bully crashes through the roof of a prison guardhouse. The sorcerer floats to the ground, while Angel’s Bane zips through the hole.
Inside, four drones – captives that have had all their will subjugated by V’Sori implants and covered in armor – are taken completely by surprise at the bold assault. Angel’s Bane unleashes his Fear aura…except the drones are immune, and his own teammates are not! Bully and Kale (The Sorcerer) are unfazed, but Mindstorm is Shaken and Belladonna is so traumatized that she gains a Minor Phobia from it! Bully and Angel’s Bane close to attack in melee, while Kale and Mindstorm unleash ranged attacks on the drones. Unfortunately, nothing sticks and the next round, eight more drones join the fray!
Belladonna hangs to the back, unable to use her poisonous abilities on something covered head to toe. One of the new drones misses Bully with an energy blast and blows a hole in one of the drones fighting Bully, causing the first casualty. Kale decides to “borrow” some magical power from the Elder God that grants him his abilities, to cause an electrical surge to overload the drones…and instead overloads himself, gaining a level of fatigue and losing access to his sorcery for a whole day!
Mindstorm takes his cue, however, and unloads with the electrical surge on the group standing in the back firing, and rattling half of them.
One well-placed shot nearly brings Bully down, giving him three wounds, but sending him into a berserker rage! He gores one drone, ripping him apart, and charges the group firing at them!
Angel’s Bane grips the face of one drone, causing the visor to Decay away, while Mindstorm keeps zapping drones with electrical bursts. Belladonna and Kale help Angel’s Bane gang up on the drone he exposed, and she’s able to use her poisonous touch to bring him down. Kale and Angel’s Bane both get shot and wounded, but Mindstorm’s last surge wipes out the remaining firing drones, and leaves the Omega cell hurt but standing.
Now deciding to look for Mindjack, they find his cell and Mindstorm fruitlessly attempts to use Telekinesis to get the door open, when Angel’s Bane finally laughs him off and rots the cage door down.
A Latina woman in another cage introduces herself as Valerie Ramirez and says she can make it worth their while to get her free, but Angel’s Bane has no interest in doing anything other than what he agreed to, and flies out of the complex with Mindjack. Mindstorm and Bully work Valerie’s cage door over, until Mindstorm finally shocks the lock free. Other prisoners begin screaming for release, but Mindstorm ignores them and leads Kale, Bully, Belladonna and Valerie out of the prison.
Dr. Destruction returns to them as promised, and scoffs at the extra passenger, but allows her aboard.
His carrier drops them off at Southtown, a rough neighborhood largely free of V’Sori activities…and informs them that they are now an Omega cell, whether they like it or not…and that he’ll be in touch.
Mindstorm, making the best of things, starts kicking around team names, suggesting “The Evil Sideliners” in an in-joke nod to our Marvel SAGA game (Mindstorm here is an evil version of Kenny’s character from that game)…while Angel’s Bane shakes his head and walks away. Bully offers up “Bully and His Bad Boys”, to which Mindstorm and Belladonna react in bewilderment, and head in their own direction. Bully is left fairly oblivious in the street as the new cell all head their own ways.
Notes: This was Kenny’s first session with Savage Worlds and he was quite pleased with it. Tommy and I had been playing it the last two Sundays, and have a pretty good hang of things. There were a handful of times over the course of the fight that things looked scary for the Omega cell…but when Mindstorm started unloading with Electrical bursts, things got ugly fast for the drone. Tommy has decided that Angel’s Bane needs a bit of refocusing, first when his Fear had no effect on the drones and then when he couldn’t get a drone to fail the Vigor roll to take a wound from Decay…so he’s thinking something big and scythe-y now. Tommy has also assured me that Angel’s Bane’s refusal to cooperate is all in the spirit of the game and not passive-aggressive sabotage, as he and Kenny had a grand ol’ time playing villains instead of white hats for a change. Kenny and Tommy have latched onto Belladonna and Bully already, which surprised me.
Kenny is notoriously hard to get to try new things, so I was surprised at his complete buy-in for the game, even providing boxes of HeroClix minis and maps for gameplay. Both guys (and myself) are looking forward to next session…with anywhere from 1-3 more players POSSIBLY joining the mix.
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Post by madtitan on Aug 25, 2008 8:35:54 GMT -5
Sounds awesome! Now if I could only get my gaming group together to get some more RPGing going. Oh well I can live vicariously through your write ups for now.
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Post by Tommy Brownell on Sept 1, 2008 4:07:37 GMT -5
Session 2!
Though the team basically scattered at the end of the last session, when they all found the commlinks Dr. Destruction gave them upon dropping them off, and he came a-calling with news that he needed them to find the villain Terron’s secret lair, and to take a power relay at the warehouse he left them at with them, they all convened on their drop-off spot.
Angel’s Bane toyed with Belladonna some more, and they discovered that only Bully was strong enough to carry the massive relay. Dr. Destruction had told them at the Undergrounders living below the city probably knew where Terron’s lair was at, and Angel’s Bane recalled an abandoned pump station on the coast of the South Point that had a sewer entry large enough to bring the relay.
The squad (dubbed Buster Squad 5 by Mindstorm) headed underground, and wandered aimlessly in the sewers for an hour and a half before Mindstorm found a passageway into some underground caverns that had been poorly hidden…little did they know, but they barely missed a roaming pack of G’roks, these mutated lizards the V’Sori unleashed into the sewers years ago.
The villains made their way into their caverns and were quickly spotted by The Undergrounders, and ten of them met the villains, offering to take them to their leader. The villains, on their guard because of how easy this was, were surprised to find the leader of the Undergrounders was Valerie Ramirez, whom Mindstorm released from a cell during the Mindjack jailbreak!
Crediting them for the fact that he’s back with her people, Ramirez dispatched scouts to take the villains to Terron’s lair! As they prepared to leave, a young child was Angel’s Bane and got greeted with a fang-filled smile, but impressed the heck out of Angel’s Bane by not flinching! (Aced the heck out of a spirit roll to resist Intimidation!) They arrived at a drainage pipe that feeds out from the lair…which was large enough for them to enter, but too small for the relay! Upon hearing about other, collapsed entrances to the lair, the squad decided to leave Belladonna to guard the relay while they entered the lair.
Upon entering the lair, they spied the powersource…saw a pile of dead g’roks…and were attacked by the robot guardian left behind by Terron!
Bully went straight into battle with it, while Kale, Mindstorm and Angel’s Bane launched attacks from afar. Kale had a spellcasting slipup that left him shaken, while Mindstorm’s lightning and Angel’s Bane’s fire left the thing unscathed. The guardian drove its massive scythes into Bully, gashing him open and leaving him very, very hurt.
Angel’s Bane launched fireballs at the legs of the robot while Mindstorm shot lightning at its head, but again the robot was undeterred. Kale got desperate and tapped into darker powers, teleporting behind the robot, grabbing it and teleporting it outside one of the collapsed entryways.
Having neutralized the guardian, the team was still left to figure out how to hook up the relay…so Angel’s Bane began decaying the tunnel, widening it out. When it was wide enough, Bully hauled the relay up and they hooked it up, completing the mission.
And then things went south. Angel’s Bane decided he needed a weapon, and wanted to remove the scythes from the robot guardian…so he used his Decay power on the collapsed entryway…Bully, wounded bad enough, bailed out on this, while Mindstorm (with the Loyal hindrance) grudgingly stuck around. Kale hung back, watching on.
Angel’s Bane and the robot were immediately locked into melee, while Mindstorm tried to use electrical control to drain the robot, but only succeeded at small shortages. Kale cast Malfunction and disabled it for a moment, but it recovered…so he summoned the earth to surround it, only to have it break free.
Kale, deciding the whole thing was quite idiotic, bailed out, joining Bully and Belladonna…while Mindstorm and Angel’s Bane continued fighting. Angel’s Bane gut gutted by the robot, and it chased Mindstorm down, nearly getting him as well!
Angel’s Bane rolled a critical failure on his stabilization roll…and died alone on the floor, near the g’roks in Terron’s lair.
This led to a break in the game session, as Tommy (Angel’s Bane) took a smoke break and brainstormed a new character, and we whipped him up…a human-badger nicknamed Socks (because of the white fur on his limbs). We quickly devise a backstory that actually dovetails nicely with the next adventure I have planned, and viola!
Dr. Destruction informed Buster Squad 5 of the news that the power source had worked, and that he had tapped into Alpha Force’s (think JLA or Avengers) computers!
A few days later, Dr. Destruction drops off a “Sorry About Your Dead Demon” card for the poor recovering villains.
They receive a communication from the Doctor, informing them that the V’Sori are breeding a new form of hybrid somewhere in Southpoint, Warhounds that can track superhuman energy signatures!
He then introduces them to Socks, who is being dropped off at their warehouse by his minions, a human-badger experiment that escaped from the V’Sori. Then he issues his next order: Find their lab, codenamed The Dog House, kill everything inside, and burn it down.
Quick introductions are made, and Buster Squad 5 depart, with Socks attempting to track his own movements back to the Dog House.
The villains discover they are being followed…and being sized up by a hyper-drugged gang! The gang decides that Bully’s the only real threat, so they emerge and announce that they are members of the Southpoint Slashers. Socks immediately recognizes them as a street gang known for snitching out supers to the V’sori, in exchanges for better weapons such as vibroblades! Combat begins, with Bully quickly goring one, and Mindstorm calling down lighting on another. Kale disorients himself with a spell gone wrong, while Socks burrows into the concrete and emerges with a brutal sneak attack on a third! The fourth is quickly smashed and the fifth runs for it, outpacing Socks…but can’t outrun the lighting as Mindstorm strikes him down.
Mindstorm takes two vibroknives for his trouble, as Belladonna quietly retrieves a vibrosword from the leader.
Socks is confronted by a crazy old bag lady who is complaining that her dog Wolf was stolen by the blue men in the flying car, points to the south west, and disappears into a wall. Socks picks up the trail and guides the team to the old Hazel Cannery, which has been converted to a lab!
Socks darts straight into the building…which is loaded down with V’sori scientists, Fin soldiers, a dozen drones and a pair of Warhounds!
The scientists immediately headed for a Barracuda transport outside, but Socks popped up on one of them and gutted him. Bully wiped out a drone, while Mindstorm zipped into the cannery and unleashed an electrical burst on a cluster of men. Belladonna surprised her teammates by striding into the building with the vibrosword and beheading a drone herself!
Kale teleported into the cannery and took a defensive position as he began to subtly glow and hum with energy!
A Warhound stalked Socks but, as it tried to pounce, a drone attempted to fire pointblank at Socks and Socks redirected his cannon…blowing the Warhound’s head off!
Mindstorm hung back, popping off burst after burst, while Kale exploded…to unfortunately little effect. He did take out a V’sori scientist, and Mindstorm got one himself with another electrical burst.
One scientist made it to the transport…but Socks burrowed under the building and popped up on another that almost made it, tearing him apart before he could get there.
The drones had a disastrous round of combat, accidentally killing a handful of their own number as well as a Fin!
Kale got gutted by a Fin, and went down hard…while Bully crushed one Fin himself. Mindstorm unleashed a powerful burst on the cluster near Kale and wiped out another scientist, as well as two Fins.
The second warhound attacked Socks on the transport…but couldn’t breach his parry and got killed just as the last scientist bordered the transport!
Belladonna nearly had a mishap with a fusion grenade taken from a dead fin, but it exploded out of the way instead of between her and Bully.
The last scientist recognized Socks as V’sori handiwork, and spat that the inferior freak could not stop him…unleashing a mental blast! Socks held firm! The scientist attacked again…but Socks shook it off and tore him apart!
Inside the building, Bully, Mindstorm and Belladonna finished breaking the drones, while Kale lapsed into a coma.
The crew looked over the building and their options…and Bully, of all people, figured out the weak points of the building and placed 9 fusion grenades…and Mindstorm unleashed the worst lightning strikes he could muster, exploding the grenades and bringing the building down into a fiery heap!
Kale recovered from his coma, severely injured, at the end of the week…about the time Dr. Destruction congratulated the cell on their work in obliterating the Warhound project and ominously informing him that he would be in touch soon.
Notes: I think Tommy (Angel’s Bane and Socks) was dissatisfied with his first character and sabotaged himself against the robot guardian in the first adventure, getting himself killed.
Now, Necessary Evil has much less lethal rules than Savage Worlds, but I let Angel’s Bane die for two reasons: 1) the sheer stupidity of going after an enemy that they had not hurt for something as silly as a trophy and 2) he did roll a critical failure on his recovery roll.
That said, he’s much happier with the new character, which had impressive debut in the big battle at the Doghouse.
That brings me to my next point: The Doghouse battle. 5 Wildcards (2 PCs and 3 NPCs) vs 5 V’Sori scientists, 5 Fins, 2 Warhounds and 12 drones…and man it played so smooooth. 29 minis on the map and the whole thing just keeped moving at such an even clip…it impressed the Hell out of me.
I’m saddened by the loss of the storyline potential of Angel’s Bane’s death…the eventual betrayal between him and Belladonna (whoever turned on who) was going to be fun, and now will not happen…but I think “Socks” is going to work out lovely for Tommy and that’s what matters. Similarly, I was going to work that Undergrounder kid that was unintimidated by Angel’s Bane back in, but that would be a bit of a stretch now.
Second session was quite successful, with the realities of the resistance sinking in, after burying one member of the cell and two more coming dangerously close to dying…(under normal Savage Worlds rules, Kale would be dead, instead of spending nearly a week Incapacitated with a permanent injury).
Hopefully, I’ll be back with more in next week.
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Post by oninowon on Sept 1, 2008 18:58:26 GMT -5
An enjoyable session report, Tom!
It seems you were much better prepared than my GM (and myself for tha matter). When I played it, there were eight of us.
The few memorable PCs I remembered were the Jedi clone (the player was a huge Star Wars fan and wanted to play around with a lightsaber), a Beast clone (from the X-Men), and an undead character. I couldn't think up one so I just took an inspiration from Iron Kingdoms and played a Gun Mage.
That underground scenerio was a tough one for our group. We intially played it like D&D (almost like a typical dungeon crawl) and I believe the GM had to fudge some dice rolls. We had no concept of how to battle Savage style, so, many of us (especially me) hit our targets but to no avail (target didn't suffer damage).
In the end though, the game died (we got to the scene where we had to rescue the president (or his daughter? Have to check on it later...)) before the story ended due to scheduling conflicts among several players.
I really like the mook rules but at that time, fighting Wild Cards were frustrating. It twasn't until later that I learned about the usage of "tricks".
Anyway, I'm glad that you and especially your group enjoyed using SW for super heroic action.
Look forward to more session write ups. I would have exprimented with a write up of my own if my Dark Heresy campaign had taken off.
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Post by Tommy Brownell on Sept 1, 2008 20:13:12 GMT -5
I printed out the Combat Summary and the Combat Survival Guide for the group before we played, and its helped a fair bit.
That last session made them feel HOSS because it was all extras the entire adventure.
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Post by madtitan on Sept 7, 2008 13:05:10 GMT -5
Great write ups! Almost makes me want to go out and pick up Savage Worlds.
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Post by Tommy Brownell on Sept 11, 2008 13:27:24 GMT -5
Session 3
After Kale was nursed back to health, and decidedly weakened from the attack (lost a die in Agility from his injuries), the team were surprised to discover that their Commlinks now gave them a “V-MAP” or V’Sori Military Activities Profile. Their options included a Recovery Mission in The Docks, a Recruitment Mission in Aruba and a Search and Destroy Mission in Downtown.
Socks immediately latched onto “Aruba”…and so the team was briefed on Sugrot, a Fin who had been active on earth since the initial invasion and had recently turned on the V’Sori after taking down a human weapons depot, slaughtering the V’Sori with his unit, hijacking three M’Buna craft and headed for Aruba.
The team rendezvoused with a just-departing Omega Cell in The Docks, taking over a stolen Barracuda from the cell. None of the team being experienced pilots, there a moment of much concern until Mindstorm and Socks (with very good unskilled rolls), figured out how to pilot the thing and the team set off for Aruba. Kale stood, silently, in the cockpit with them as they went.
The team exited the Barracuda once they hit the beach and were immediately attacked by Warspheres, which is what happens to V’Sori victims that don’t leave enough to turn into drones…these Warspheres had been modified with fins welded onto their tops…making them quite distinctive.
The team quickly took them apart…Bully storming in and smashing one first, Mindstorm summoning a storm to bring down lightning on them and Socks ripping them to pieces.
Socks, being the tracker, quickly picked up on the path of the Fins and the team picked their way through bombed out hotels and a nearly deserted island…making their way to a water park where Sugrot stood with his company of fifteen battle-hardened Fins.
Mindstorm opened the parley, asking Sugrot if they were the Fins that went rogue…to which Sugrot asked “What of it?” Mindstorm gleefully offered him the opportunity to join Omega..but Sugrot turned them down, having no interest in continuing the fight for nothing.
When pressed further, he pointed out that they “Went mercenary, not charity”. Belladonna made the effort to sway them, but Sugrot was unmoved by her feminine wiles. When things got desperate, Kale whispered to Mindstorm to promise them the location of an Atlantean vault off the coast of Aruba…and Mindstorm used his adventure deck card, (which granted him a d6 in any skill he didn’t know until the end of the session), to soften Sugrot’s stance with an amazing Persuade roll!
Sugrot invited the squad to feast with them while Kale and a detatchment of Fins embarked for the vault. Once they returned, dripping with jewelry and news that there was more down there, Sugrot said they were officially “in negotiations”…then pointed out that while Bully looked tough, the rest didn’t look like much…and until one of them showed they could stand up to him in one on one combat, he had no interest in dealing with Omega!
Socks quickly stood up to the challenge, and both sides lined up to watch, Buster Squad 5 ready to attack if any funny business occurred.
Socks outdrew Sugrot on initiative, tearing into the massive Fin, but Surgot would not be rattled.
He lashed out with his massive jaws, but Socks blocked them…and deflected him to the side! Sugrot continued the spin, coming around with his claws, but Socks was ready for those as well!
Socks chipped away at Sugrot, drawing blood this time…but Sugrot lashed out and seemingly eviscerated Socks (three wounds!) Instead of even trying for the soak, Socks dropped his adventure deck card (Second Wind) which removed all wounds and shaken status! The villains winced in dismay and the Fins cheered as Socks went down…but when Sugrot dove for the bite to finish him, Sock rolled away and let him crash on the ground (critical failure!)
The Shaken Sugrot got blind sided by Socks, but the attack just shook Sugrot out of his daze, and Sugrot bit hard on Socks’ shoulder, drawing a stream of blood and leaving Socks Shaken and Wounded! Sensing the end, Sugrot lunged with a claw, but Socks batted him away, even in a daze!
Impressed, Sugrot said “You win. I don’t know about them (Buster Squad 5), but I’ll fight with you.” Then he turned to his men and said “Boys, we’ve just entered the resistance business.”
The team returned to the mainland, feeling accomplished…and Dr. Destruction was QUITE pleased.
After a couple of days rest, the team decided to launch an attack on a weapons depot at The Docks, and were excited to discover that it was lightly guarded…half a dozen drones and a single V’Sori!
The V’Sori instantly realized that an Atlantean (Kale) was present and sounded the alarm! He and the drones moved in and he prepared a mental blast…but Socks burrowed under the ground and popped up on him, staggering him! Bully rushed out toward the drones while the V’Sori blasted Kale, Belladonna and Socks with a mental blast, to little effect.
Suddenly, a portal opened up and, um, Bully burst out, wiping out a drone! He was followed by Belladonna, who ran for the weapons depot…and Angel’s Bane, who emerged cackling, hurling fireballs at the V’Sori! Another man dove out of the portal and shot a drone, while Mindstorm came up in the rear, unleashing an electrical burst on the drones!
Buster Squad 5, entirely pleased at first because they just assume its Omega Cell backup or something, proceeds…right up until the gunslinger asked “Can I shoot Bully? I always wanted to shoot Bully.” He did…but Bully survived with a minor scrape…and the other Bully laughed about it. Kale, remembering Belladonna’s phobia with Angel’s Bane, warned her to back off, and he took mental control of the other Bully, who had just started raging after being shot by a drone!
The drones had been largely picked off at this point, but the raging Bully lunged at the lone remaining drone, missed, and the drone gutted him! The Other Mindstorm expressed some concern, but Angel’s Bane shrugged it off as he Decayed the V’Sori’s head (critical failure on the Vigor roll).
Bully charged in between Belladonna and Angel’s Bane, while Socks misjudged a burrow attack and popped up off his mark. The Mindstorms traded lightning bolts, with Mindstorm inflicted little damage and Other Mindstorm missing, calling it a “Warning shot.”
Angel’s Bane tried to use his Decay on Bully, but got hammered in a double-team by Bully and Socks, and collapsed in agony!
Badger (as Mindstorm called the gunman) opened fire on Kale, but he shrugged it off! He unleashed radiation on Kale and Other Mindstorm, with little effect, while Belladonna chased Other Belladonna inside the weapons depot.
Other Mindstorm blasted Mindstorm with lightning again, after Mindstorm wiped out the last drone, but the lighting bounced harmlessly off of Mindstorm’s telekinetic sheath.
Mindstorm lashed back, nearly frying Other Mindstorm with lightning, and hit a sweet line: “We may have the same name, we may have the same powers…but I don’t fire warning shots.”
Other Mindstorm, wounded internally, questioned whether or not they really needed the alien technology available on this planet, and departed through the portal.
Belladonna pinned down Other Belladonna inside the weapons depot, but Other Belladonna turned on her with a large rifle…which Belladonna laughed at, knowing what a lousy shot she is.
Kale bore down on Badger, a fury rising in him, and he dug inside Badger’s head, wrenching control of his mind. He ordered Badger to swallow his own gun and take his own life. Badger tried, desperately, to resist…but Kale’s will was unshakeable.
Mindstorm saw on the horizon that the V’Sori were coming to investigate the attack on the depot, and the Cell was forced to scatter…Mindstorm flying between the buildings, Socks burrowing into the sewers with Bully, and Kale grabbing Belladonna and teleporting her away.
As the V’Sori scoured the warehouse, they found Angel’s Bane barely alive and gasping for his team…upon scanning him and realizing his supernatural origin, the V’Sori ordered him to be prepared for an exploratory vivisection. After capturing Belladonna, and recognizing that she matched their database (Belladonna is wanted for infiltrating North Point and murdering several human agents of the V’Sori while working as an escort), they called for her execution!
The Cell returned home, feeling downtrodden about their loss, but found out through the grapevine that while the V’Sori moved on the depot, their naval base had apparently become compromised by another cell…
Notes: Two adventures tonight. The first one totally validated the concept of the adventure deck, as both players got something they could use.
They also had to learn a valuable lesson at the weapons depot that they may not always succeed at every task.
I softened this blow for them by giving them reports that leaked out about things that went on while they were ambushing the weapons depot, a couple of which were precursors to future adventures.
Their..er….other evil counterparts was cute fun, and I mixed things up by tossing in a pre-experimentation version of Socks (Badger) as well as leaving Kale off the team and putting Angel’s Bane back on the team.
And now: Character sheets
Name: Evil Mindstorm (Carmichael Stevens) Rank: Novice Race: Human (mutant)
Agility d8 Smarts d6 Spirit d8 Strength d4 Vigor d8
Pace 6 Parry 5 Toughness 8(3) Charisma 0
Skills Fighting d6 Intimidation d8 Notice d6 Shooting d10 Survival d4 Throwing d6 Taunt d6
Edges Arcane Background (Super Powers) Power Points Strong Willed
Hindrances Clueless Loyal Small Enemy (Minor)
Gear 2 Vibro Knives Str+1d6, AP 2
Powers (6) Telekinesis (Str d8) (3) Attack, Ranged (2d6 damage, Heavy Weapon, Trappings: lightning from hands) (5) Energy Control (Elemental Trick: Electricity) (6) Storm (Lightning Bolt) (3) Armor (Requires Activation, Trappings: Telekinetic Sheath) (2) Flight (Trappings: Telekinetic self-levitation)
Name: Socks (Jonathan Slade) Rank: Novice Race: Human (V’Sori Experiment)
Agility d6 Smarts d4 Spirit d6 Strength d10 Vigor d8
Pace 6 Parry 8 Toughness 6 Charisma 0
Skills Notice d4 Tracking d6 Guts d4 Fighting d12 Survival d4 Stealth d6
Edges Arcane Powers (Super Powers) Sweep
Hindrances Distinctive Appearance Curious Illiterate Overconfident
Powers (6) Attack, Melee (d10+2d6, AP 2, Trappings: Claws) (5) Burrowing (Super Tunneler) (2) Dark Vision (2) Heightened Senses (Tracking)
Name: Bully, The Bull That Walks Like A Man Race: Human Mutation
Agility d4 Smarts d4 Spirit d8 Strength d12+3 Vigor d12
Pace 6 Parry 5 Toughness 11 Charisma -6
Skills Climbing d6 Fighting d6 Guts d8 Intimidation d8 Notice d4
Edges Arcane Background (Super Powers) Berserk Brawny Nerves of Steel
Hindrances Illiterate Mean Outsider Ugly Stubborn Distinctive Appearance
Powers Attack, Melee (d12+3d6+3, AP 3, Knockback, Trappings: Gore) Growth 1 (Monster)
Name: Belladonna Race: Human
Agility d6 Smarts d8 Spirit d8 Strength d6 Vigor d10
Pace 6 Parry 5 Toughness 7 Charisma +4
Skills Fighting d6 Healing d8 Knowledge (Chemistry) d12 Persuasion d8 Repair d4
Edges Arcane Background (Super Powers) Very Attractive Healer
Hindrances Heartless Vengeful (Major) Wanted (Major)
Gear Vibro Sword d6+d10, AP 2
Powers Infection 4 Paralysis
Name: Kale Race: Atlantean
Agility d4 (crippled due to injury) Smarts d8 Spirit d8 Strength d4 Vigor d6
Pace 6 Parry 5 Toughness 5 Charisma +2
Skills Fighting d6 Guts d8 Knowledge (Arcane Lore) d8 Notice d6 Spellcasting d12 Swimming d6
Edges Aquatic Tough Telepathy Arcane Background (Super Powers) Power Points Charismatic
Hindrances Servitor Vow (Avenge Homeland) Heartless All Thumbs
Super Powers Ageless (Very Old) Awareness (Requires Activation) Fear Gifted Jinx Super Sorcery (3) Super Skill
Name: Angel’s Bane (R.I.P) Rank: Novice Race: Transformed Human
Agility d6 Smarts d6 Spirit d8 Strength d8 Vigor d4
Pace 6 Parry 6 Toughness 6(2) Charisma 0
Skills Fighting d8 Throwing d8 Intimidation d8 Guts d6 Notice d4
Edges Arcane Background (Super Powers) Brawny
Hindrances Distinctive Appearance Allergy (Minor, Holy Ground) Delusional (Major: Believes he’s a demon lord) Code of Honor
Powers (2) Ageless (Very Old) (1) Fear (4) Fly (3) Decay (3) Attack, Ranged (2d6 damage, Trappings: Tossing fireballs) (2) Armor
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Post by Tommy Brownell on Sept 16, 2008 0:01:58 GMT -5
Session 4
An Omega Cell consisting of Magnetic North (with a sense of direction and a little magnetic power), Arachne (mutant mistress of webs), Mercury (a bladed super speedster), Miss Nemesis (a firebreathing badgirl) and Kevin Wade (a veteran of Afghanistan with unnatural healing abilities) were sent into a chemical factory on The Docks to blow it up…when they were taken by complete surprise. Mercury was sniped, a grotesque man-spider named Lycosa pounced on Arachne and ripped her apart and a scorpion-like beast-man named Deathstalker murdered Magnetic North. Kevin Wade and Miss Nemesis holed themselves up in an office and screamed for assistance over their commlinks…and Dr. Destruction responded by sending Buster Squad 5!
Socks, Bully, Kale, Mindstorm and Belladonna arrived as Lycosa, Deathstalker and half a dozen drones moved in while a Fin and a pair of V’Sori watched on.
The V’Sori sensed the arrival of Kale, and left with the Fin to investigate. Meanwhile, Kevin Wade unloaded with gunfire in the general direction of Lycosa, Deathstrike and the Drones. The Drones moved in, but quickly cannibalized their ranks with friendly fire, while The Fin and the V’Sori closed in on Buster Squad 5.
Mindstorm, who has been rather lucky in combat lately, was targeted by the Fin with a Fusion Grenade…but the pitch went wrong and he exploded a V’Sori! The Fin immediately laughed, angering the other V’Sori, then made a half-hearted effort to deflect the blame onto Mindstorm…giving Socks time to rip up between them and bring them down with a brutal sweep of his claws.
Wade was shot and hurt badly, but managed to heal part of it and made a break for Mercury. Lycosa webbed him up, but he threw himself on top of Mercury. Deathstalker moved in on Miss Nemesis, but she spewed flame at him, nearly igniting him, and he yelped out, activating a warp shunt and disappeared!
Buster Squad 5 moved in, but as they helped wipe out the drones and Miss Nemesis torched the remainders, Lycosa also decided to skin out.
Wade used his power to restore Mercury to life, but Mercury was nearly insane, screaming about Hell and his time on the other side. The squad set their charges in the factory and exploded it…but not before Wade made sure a certain set of poisonous chemicals were released…with catastrophic consequences for a poor, nearby orphanage.
Dr. Destruction helpfully recommended the two cells combine, especially with Mercury insane and Arachne too far gone to be resurrected.
Notes: INCREDIBLY short session this week, as we added two new players at nearly the last minute, and previous scheduling arrangements got bounced around with no notice…so this entire session was meant to introduce Kevin Wade and Miss Nemesis to the group…it was a nothing session, meant to set up the new status quo.
I won’t be posting the new sheets this week, as I realized I forgot to let them take their free edge for being human, but here are the concepts.
Miss Nemesis is a firebreathing supervillainess, a walking flamethrower with halitosis, who is quite crazy…apparently. See, she talks to her Dad…a lot…in fact, he’s taught her everything she knows about tons of things…the only thing? He’s dead. Has been for some time. I mean, she has to be crazy…right? But if she is…then how did she know what was behind that door?
Kevin Wade was a corpsman in Afghanistan, until the death and destruction forced him to desperate measures…overwhelmed with the desire to save people, Wade made a deal with the Devil and gained the power to heal grievous injuries and even raise the dead.
The catch? For every life he saves, he has to take one.
Wade has justified that by finding “bad guys” to kill, or killing anonymously…such as releasing a horrid toxin into the air in a crowded neighborhood.
Next week, the campaign marches on.
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Post by oninowon on Sept 16, 2008 19:22:29 GMT -5
I love the characters as well as your rendition of the plot points.
Keep um' coming!
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Post by oninowon on Oct 25, 2008 14:30:58 GMT -5
Hey Tommy! Couple of guys at the Pinnacle forum are wondering if they scared you off...
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Post by Tommy Brownell on Nov 2, 2008 14:23:13 GMT -5
Actually, my group temporarily imploded.
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Post by madtitan on Nov 3, 2008 13:33:33 GMT -5
Man I hate when that stuff happens!
I am currently running my Star Wars Saga game with great success. Decided to run the Dawn of Defiance 10 part Campaign first to get new players I have introduced to the system then I will branch out into my own adventures. But it is a nice jump off point as well.
I hope your game gets going again Tommy as these write ups were really great reading.
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