Post by Tommy Brownell on Mar 16, 2006 22:22:06 GMT -5
STRENGTH
1: Someone who has been in hiding (either ally or enemy) lets word of their whereabouts slip.
+: The ally has found something wondrous and contacts the heroes so they can help him use it for the greater good, or the villain not only slips up, but exposes his plans as well.
o: The ally has purposefully let his location slip so that the heroes can contact him, or the enemy has inadvertantly tipped his hand.
-: The ally is in deep trouble and the heroes find themselves drawn into his troubles as well, or the enemy has been waiting for the right moment to confront the heroes and let them find him
DOOM: It's a trap. The ally is dead or a traitor and the archrival of the heroes is behind it all, or has allied with the missing enemy.
2: A robot tries to befriend a hero.
+: The robot is a well-meaning ally who is seeking a human connection.
o: The robot doesn't seem to mesh well with the heroes and proves to be hard to control.
-: The robot is fatally flawed and clashes with the heroes.
DOOM: It's a trap. The robot is a spy sent by an archnemesis to sway the heroes and sabotage them.
3: (Sabra) The heroes find themselves embroiled on one side of a long-standing dispute.
+: The heroes join the conflict in time to tip the scales for good.
o: The arrival of the heroes is met with an escalation in firepower from the opposing side.
-: The heroes find that the side they're fighting on is less righteous than they appeared and may need to be stopped as well.
DOOM: Both sides turn on the heroes, and they're stuck in the crossfire.
(Luke Cage) The heroes’ attempts at surprising a villain backfire when they catch on to the heroes’ plans.
+: The heroes catch on to the villains catching on, and have time to set a trap in response.
o: The heroes only catch on in time to avoid being waylaid.
-: The heroes are oblivious and get caught in a sneak attack by part of the enemy forces.
DOOM: FUBAR. The heroes get waylaid by the full forces of the villains.
4: (Nova) A representative of an alien race seeks the hero out for aid against his enemies.
+: The representative has a gift for the heroes that helps tip the scales.
o: The representative offers what advice he can, but is otherwise powerless to aid his saviors.
-: The representative dies after beseeching the heroes, leaving them woefully unprepared for the adversaries.
DOOM: SUCKA! The heroes wind up fighting as the secret weapons of The Bad Guys, who are on the verge of losing out to The Good Guys.
(Warbird) A massive breakout has occurred at a major super powered installation.
+: The heroes happen to be nearby when the alarm sounds, giving them a perfect chance to round up some unprepared villains.
o: The villains have overtaken some guards and and gained some weapons. Some villains have full access to their powers.
-: The attack was well-planned, and many villains also have their old gear prepped when they make the break.
DOOM: Inside job. The prison is taken from within first, and nearly the entire prison population is armed and ready to fight the first costumes that arrive.
(Captain Britain) The authorities deputize the heroes, in time for a new menace to arise.
+: The authorization is recognized by a worldwide body, such as the UN.
o: The authorization is over a sizeable area, such as a country.
-: The authorization is limited to a specific threat only, and will be revoked when the task is completed.
DOOM: It's A Trap. A powerful, corrupt politician has figured out how to use the heroes for his own gain and is setting them up for a fall.
(Sersi) One or more of the heroes have been transformed into a new form.
+: The heroes still have access to their full faculties and powers. The change will wear off at an appropriately dramatic moment.
o: The heroes have full access to their powers, but have difficulty communicating.
-: The heroes lack the ability to communicate, and are physically limited in the powers they can use.
DOOM: The heroes are screwed unless someone defeats the being that transformed them or figures out some way to reverse it.
5: (Black Bolt) The heroes intercept a distress call from the Inhumans.
+: The heroes receive the distress call in enough time to act on it, including contacting more capable heroes such as the Fantastic Four if need be.
o: The heroes have to act quickly, and there's no one else to call.
-: Too late! Attilan is under attack and the Royal Family is reeling. Fast action is required before truly grievous damage is done.
DOOM: The Royal Family has decided to save the Earth from the polluting humans! This can't be good.
(Rogue) A blackout in the city (or setting) leads to looting and crime that must be contained.
+: The police and other heroes are mobilizing, odds are good that things will be contained.
o: No other heroes are availaible, and the police are stretched to the limit.
-: Eek. The cops are part of the problem!
DOOM: Did I mention that a villain is mindcontrolling the mob? How about the police? Oh, and that B-string superhero team you guys met a couple of months ago.
(Vision) One of the heroes finds their powers are becoming unstable.
+: The hero is mutating, and will come out of it for the better.
o: The hero's power level is fluctuating, but the cause is easy to find.
-: Egads! The hero's powers are either fluctuating or firing off at random! Not good.
DOOM: The heroes have to act quickly or the hero in question will lose his powers altogether!
(Colossus) One of the heroes, while in his civilian identity, finds himself trapped in a hostage situation with other civilians.
+: One of the hostages tries to play hero, distracting the villains and allowing the hero a chance to act.
o: The hostage takers are unaware of the hero in their midst.
-: One of the villains catches on that a hero is among them, and they panic, causing potential harm.
DOOM: IT'S A TRAP! The villains had discovered the hero's civilian ID, and this whole thing is a set-up!
(Ghost Rider) The heroes have to stop a vengeful man insane with rage before he does something he can’t take back.
+: Somewhere inside, he's still rational, thankfully.
o: The man has been driven to the brink of insanity by tragedy, but may be reached by an empathic person.
-: He no longer cares. The heroes will have to stop him physically.
DOOM: The man, in his grief and rage, made a pact with a dark force and is far more powerful than expected!
6: (She-Hulk) The recent deeds of the heroes draw media attention, leading to a reporter to do a feature on them
+: The coverage is positive. The reporter wants to help the heroes improve their profile.
o: The reporter has no set agenda. The heroes sink or swim on their own merits in the story.
-: The reporter twists everything she can to make the heroes look bad.
DOOM: Duh...it's a trap. The reporter is just luring the heroes to their doom.
(Thing) A promoter from the Ultimate Class Wrestling Federation approaches one or more hero with a contract.
+: The hero is a hit with the fans and has no troubles with anyone from the company.
o: The hero gets a cold reception from the locker room and has to earn their respect.
-: Someone has poisoned the locker room against the hero before they ever wrestle a match, causing problems with the wrestlers.
DOOM: A villain is either lurking in disguise or is paying off someone to destroy the hero in a match.
(Wonder Man) The heroes begin to feel disrespected when the credit for their good deeds go to others, such as the police or other heroes.
+: The heroes get the chance to bail the agency or heroes who are stealing their good press out of certain disaster.
o: The tensions begin to make the heroes more irritable, perhaps damaging their image further, or even driving a rift into the team. (Make heroes succeed at Willpower actions of appropriate difficulties during stressful situations to avoid blowing their tempers.)
-: The heroes discover that the agency or heroes are corrupt, and have to find a way to take them down without damaging their own reputations further.
DOOM: A crafty villain is manipulating the public tarnishing of the heroes' images, and it may be some time before the heroes even catch on!
(Sub-Mariner) A rift forms in the team when the capabilities of the leader are questioned.
+: The team finds themselves in a situation that only the leader is uniquely qualified to solve.
o: The team finds themselves in a situation that allows someone other than the leader to shine.
-: The team finds themselves picked apart by their enemies in the midst of their dispute.
DOOM: IT'S A TRAP! Either through betrayal, mind control, replacement by a shapeshifter or something, the team has been betrayed by one of their own members!
7: (Thor) A young hero or group of heroes begin emulating the heroes.
+: The young ally or allies perform surprisingly well, perhaps convincing the heroes to take them as a sidekick,
o: The young imitators are inept, causing more headaches than anything for the heroes.
-: The young followers are targeted by archrivals of the heroes!
DOOM: The young imitators are actually villians or pawns of villains themselves, and begin tarnishing the heroes by association!
(Hercules) The heroes are charged with a Herculean task.
+: Their powers or abilities make the task easy, such as Hulk facing a strength-based task or the like.
o: The heroes face a tough road, with no particular advantages or drawbacks.
-: The challenge hinges on a weakness or Hindrance of one or more of the heroes.
DOOM: The heroes are being manipulated! Success in the task will only aid the forces of evil!
8: The Herald of Galactus arrives…
+: Galactus has sent his Herald to Earth seeking help! While Galactus seeking help means its BIG, it at least means he's not here to eat the planet.
o: Galactus is here to eat Earth, but his herald has arrived ahead of schedule to warn the heroes!
-: Galactus is here to eat Earth, and the herald is prepared to fend off any attacks!
DOOM: Galactus is not only hungry, but angry and his herald is prepared to wreak havoc!
9: A being with a volatile history seeks to join the heroes.
+: The newcomer is genuinely looking to make amends, and proves it at the first chance!
o: He tries to make amends, but proves incompatible with the heroes. How they handle it could determine whether he remainds a grudging ally or a nemesis.
-: The newcomer is paranoid and/or insincere, proving to be a liability that must be address.
DOOM: The newcomer proves to be far more malicious than he was ever believed to be, and tries to destroy the heroes!
1: Someone who has been in hiding (either ally or enemy) lets word of their whereabouts slip.
+: The ally has found something wondrous and contacts the heroes so they can help him use it for the greater good, or the villain not only slips up, but exposes his plans as well.
o: The ally has purposefully let his location slip so that the heroes can contact him, or the enemy has inadvertantly tipped his hand.
-: The ally is in deep trouble and the heroes find themselves drawn into his troubles as well, or the enemy has been waiting for the right moment to confront the heroes and let them find him
DOOM: It's a trap. The ally is dead or a traitor and the archrival of the heroes is behind it all, or has allied with the missing enemy.
2: A robot tries to befriend a hero.
+: The robot is a well-meaning ally who is seeking a human connection.
o: The robot doesn't seem to mesh well with the heroes and proves to be hard to control.
-: The robot is fatally flawed and clashes with the heroes.
DOOM: It's a trap. The robot is a spy sent by an archnemesis to sway the heroes and sabotage them.
3: (Sabra) The heroes find themselves embroiled on one side of a long-standing dispute.
+: The heroes join the conflict in time to tip the scales for good.
o: The arrival of the heroes is met with an escalation in firepower from the opposing side.
-: The heroes find that the side they're fighting on is less righteous than they appeared and may need to be stopped as well.
DOOM: Both sides turn on the heroes, and they're stuck in the crossfire.
(Luke Cage) The heroes’ attempts at surprising a villain backfire when they catch on to the heroes’ plans.
+: The heroes catch on to the villains catching on, and have time to set a trap in response.
o: The heroes only catch on in time to avoid being waylaid.
-: The heroes are oblivious and get caught in a sneak attack by part of the enemy forces.
DOOM: FUBAR. The heroes get waylaid by the full forces of the villains.
4: (Nova) A representative of an alien race seeks the hero out for aid against his enemies.
+: The representative has a gift for the heroes that helps tip the scales.
o: The representative offers what advice he can, but is otherwise powerless to aid his saviors.
-: The representative dies after beseeching the heroes, leaving them woefully unprepared for the adversaries.
DOOM: SUCKA! The heroes wind up fighting as the secret weapons of The Bad Guys, who are on the verge of losing out to The Good Guys.
(Warbird) A massive breakout has occurred at a major super powered installation.
+: The heroes happen to be nearby when the alarm sounds, giving them a perfect chance to round up some unprepared villains.
o: The villains have overtaken some guards and and gained some weapons. Some villains have full access to their powers.
-: The attack was well-planned, and many villains also have their old gear prepped when they make the break.
DOOM: Inside job. The prison is taken from within first, and nearly the entire prison population is armed and ready to fight the first costumes that arrive.
(Captain Britain) The authorities deputize the heroes, in time for a new menace to arise.
+: The authorization is recognized by a worldwide body, such as the UN.
o: The authorization is over a sizeable area, such as a country.
-: The authorization is limited to a specific threat only, and will be revoked when the task is completed.
DOOM: It's A Trap. A powerful, corrupt politician has figured out how to use the heroes for his own gain and is setting them up for a fall.
(Sersi) One or more of the heroes have been transformed into a new form.
+: The heroes still have access to their full faculties and powers. The change will wear off at an appropriately dramatic moment.
o: The heroes have full access to their powers, but have difficulty communicating.
-: The heroes lack the ability to communicate, and are physically limited in the powers they can use.
DOOM: The heroes are screwed unless someone defeats the being that transformed them or figures out some way to reverse it.
5: (Black Bolt) The heroes intercept a distress call from the Inhumans.
+: The heroes receive the distress call in enough time to act on it, including contacting more capable heroes such as the Fantastic Four if need be.
o: The heroes have to act quickly, and there's no one else to call.
-: Too late! Attilan is under attack and the Royal Family is reeling. Fast action is required before truly grievous damage is done.
DOOM: The Royal Family has decided to save the Earth from the polluting humans! This can't be good.
(Rogue) A blackout in the city (or setting) leads to looting and crime that must be contained.
+: The police and other heroes are mobilizing, odds are good that things will be contained.
o: No other heroes are availaible, and the police are stretched to the limit.
-: Eek. The cops are part of the problem!
DOOM: Did I mention that a villain is mindcontrolling the mob? How about the police? Oh, and that B-string superhero team you guys met a couple of months ago.
(Vision) One of the heroes finds their powers are becoming unstable.
+: The hero is mutating, and will come out of it for the better.
o: The hero's power level is fluctuating, but the cause is easy to find.
-: Egads! The hero's powers are either fluctuating or firing off at random! Not good.
DOOM: The heroes have to act quickly or the hero in question will lose his powers altogether!
(Colossus) One of the heroes, while in his civilian identity, finds himself trapped in a hostage situation with other civilians.
+: One of the hostages tries to play hero, distracting the villains and allowing the hero a chance to act.
o: The hostage takers are unaware of the hero in their midst.
-: One of the villains catches on that a hero is among them, and they panic, causing potential harm.
DOOM: IT'S A TRAP! The villains had discovered the hero's civilian ID, and this whole thing is a set-up!
(Ghost Rider) The heroes have to stop a vengeful man insane with rage before he does something he can’t take back.
+: Somewhere inside, he's still rational, thankfully.
o: The man has been driven to the brink of insanity by tragedy, but may be reached by an empathic person.
-: He no longer cares. The heroes will have to stop him physically.
DOOM: The man, in his grief and rage, made a pact with a dark force and is far more powerful than expected!
6: (She-Hulk) The recent deeds of the heroes draw media attention, leading to a reporter to do a feature on them
+: The coverage is positive. The reporter wants to help the heroes improve their profile.
o: The reporter has no set agenda. The heroes sink or swim on their own merits in the story.
-: The reporter twists everything she can to make the heroes look bad.
DOOM: Duh...it's a trap. The reporter is just luring the heroes to their doom.
(Thing) A promoter from the Ultimate Class Wrestling Federation approaches one or more hero with a contract.
+: The hero is a hit with the fans and has no troubles with anyone from the company.
o: The hero gets a cold reception from the locker room and has to earn their respect.
-: Someone has poisoned the locker room against the hero before they ever wrestle a match, causing problems with the wrestlers.
DOOM: A villain is either lurking in disguise or is paying off someone to destroy the hero in a match.
(Wonder Man) The heroes begin to feel disrespected when the credit for their good deeds go to others, such as the police or other heroes.
+: The heroes get the chance to bail the agency or heroes who are stealing their good press out of certain disaster.
o: The tensions begin to make the heroes more irritable, perhaps damaging their image further, or even driving a rift into the team. (Make heroes succeed at Willpower actions of appropriate difficulties during stressful situations to avoid blowing their tempers.)
-: The heroes discover that the agency or heroes are corrupt, and have to find a way to take them down without damaging their own reputations further.
DOOM: A crafty villain is manipulating the public tarnishing of the heroes' images, and it may be some time before the heroes even catch on!
(Sub-Mariner) A rift forms in the team when the capabilities of the leader are questioned.
+: The team finds themselves in a situation that only the leader is uniquely qualified to solve.
o: The team finds themselves in a situation that allows someone other than the leader to shine.
-: The team finds themselves picked apart by their enemies in the midst of their dispute.
DOOM: IT'S A TRAP! Either through betrayal, mind control, replacement by a shapeshifter or something, the team has been betrayed by one of their own members!
7: (Thor) A young hero or group of heroes begin emulating the heroes.
+: The young ally or allies perform surprisingly well, perhaps convincing the heroes to take them as a sidekick,
o: The young imitators are inept, causing more headaches than anything for the heroes.
-: The young followers are targeted by archrivals of the heroes!
DOOM: The young imitators are actually villians or pawns of villains themselves, and begin tarnishing the heroes by association!
(Hercules) The heroes are charged with a Herculean task.
+: Their powers or abilities make the task easy, such as Hulk facing a strength-based task or the like.
o: The heroes face a tough road, with no particular advantages or drawbacks.
-: The challenge hinges on a weakness or Hindrance of one or more of the heroes.
DOOM: The heroes are being manipulated! Success in the task will only aid the forces of evil!
8: The Herald of Galactus arrives…
+: Galactus has sent his Herald to Earth seeking help! While Galactus seeking help means its BIG, it at least means he's not here to eat the planet.
o: Galactus is here to eat Earth, but his herald has arrived ahead of schedule to warn the heroes!
-: Galactus is here to eat Earth, and the herald is prepared to fend off any attacks!
DOOM: Galactus is not only hungry, but angry and his herald is prepared to wreak havoc!
9: A being with a volatile history seeks to join the heroes.
+: The newcomer is genuinely looking to make amends, and proves it at the first chance!
o: He tries to make amends, but proves incompatible with the heroes. How they handle it could determine whether he remainds a grudging ally or a nemesis.
-: The newcomer is paranoid and/or insincere, proving to be a liability that must be address.
DOOM: The newcomer proves to be far more malicious than he was ever believed to be, and tries to destroy the heroes!